Node.js Blackjack using the Prototype and Constructor Approach - blackjack.js. Engine-blackjack - implement blackjack game into your software. Available game parameters. There are many possible configuration. We are implementing Standard and Custom options so that you can easily combine flags to create games according with your skill/needs. This app was built on a modular foundation for future addition of multiplayer, multiple game levels. BlackJack in Javascript Hot Network Questions Is it common and good engineering for a pair of cables to be easily plugged into each other's connectors in modern spacecraft,.
I am a resilient devloper looking to find a role that challenges my skills, fosters my professional growth, and allows me to work in a diverse range of disciplines. I’m a fast learner and am perfect for any role that crosses a variety of domains.
Name | : | Jane Quinn |
Phone | : | +353 892490502 |
: | jane.h.quinn@gmail.com | |
: | Jane Quinn | |
Github | : | CodeWriterWriter |
I'm skilled at and available for work in a wide range of fields related to Software Development and Media Content Creation.
Game Development
I'm a graduate of a Game Development course with experience in C++, C#, Java, Android, iOs, Unreal, and Unity.
Writing
I have a passion for screenwriting, and have previously been nominated for screenwriting awards for my work.
Software Development
I have experience developing for open source software, and implementing new functionalities on software used as sales tools. I have experience in languages such as Node.js, Java, C#, C++, Swift, and Ruby.
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Video Editing
I'm a capable editor, with experience with Premiere Pro, along with After Effects, Photoshop, InDesign, and Lightroom.
I have experience working in Software Development and Customer Service roles. I also have experience working as a customer facing representative, along with team leader and organisational skills.
Sales Assistant
ComixStop
• Operated the cash register;
• Handled sales and returns;
• Answered customer queries on product lines;
• Maintaining appearance of the store;
• Taught customers how to play certain games on sale to encourage sale of ancillary products;
Software Development Intern
Nearform
• Development and implementation of modules for open source projects;
• Maintaining existing open source repositories;
• Attending events as a company representative;
• Bug Testing and Fixing;
Head of Board Game Society
Waterford Institute of Technology
• Attending bi-weekly meetings;
• Taking Care of Society property;
• Handling society funds for asset acquisition;
• Organizing Trips to Conventions;
Software Developer
Tickets.ie
• Developing a new innovative sales platform from the ground up;
• Developing front end from wireframes that are automated testing compliant;
• Designing schema and api for database operations;
• Writing documentation for internal use;
Web Developer
Banach Technology
• Developing a new website allowing clients to perform tasks otherwise performed by support team;
• Integrate websites with Azure Active Directory user services;
• Perform support tasks on large profile events;
• Contributing to internal wikis, adding subjects from new skill domains;
Web Developer
Banach Technology
• Developing a new website allowing clients to perform tasks otherwise performed by support team;
• Integrate websites with Azure Active Directory user services;
• Perform support tasks on large profile events;
• Contributing to internal wikis, adding subjects from new skill domains;
Web Developer
Sportdec
• Developing a wallet application for users to withdraw funds
• Deployed web applications for end users
• Introduced new inline CSS framework to the company improving productivity
• Involved in technical and design meetings for planning of new customer facing application
LiveOps Systems Engineer
Digit Games
• Developing Front End Tooling Platforms for Internal Content Creators
• Worked on general bug fixing and UX improvements
• Led development on refactoring efforts to improve productivity
• Tech Used, Angular 1, Bootstrap, Git, GitLab
My education has been focused on Mathematics, Software and Game Development, and Sciences.
Leaving Certificate
De La Salle College
· 555 points total.
· 5 Honors including an A1 in Math.
· Subjects Studied: Math, English, Irish, Economics, Physics, Applied Math, Biology.
B.Sc(Hons) Entertainment Systems
Waterford Institute of Technology
· Computer Science degree with a specialisation in Game Development
I've a wide diversity of skills suited for Game and Software Development, along with video content creation.
Developed while working with Tickets.ie, SeatFair is a revolutionary demand based pricing first party ticket sales auction platform. It was developed in Node.Js, Anuglar, Bootstrap for the frontend, and a .NET C# API, with a MySQL database, deployed with Azure.
Developed as part of my final year project, this short film is an edit comprised of clips from Man of Steel, and Batman V Superman: Dawn of Justice. Audio mixing was done using source audio and the official soundtracks of the respective films. The edit was accomplished in Adobe Premiere.
Developed as part of my final year project, Synchrofilm is a proof of concept web service allowing for peer to peer streaming of videos. It was written in Node.JS and utilises a custom WebRTC server for peer to peer connections.
'Bunny Hop' is a side scrolling platform game developed in Java for PC and Android using the LibGDX framework. Scenes were created dynamically using pixels from premade png files.
Nomad is a romance short screenplay. It was nominated for the Best Short Screenplay Award in the Waterford Film Festival 2016.
Movie List is a command line tool written in Node.js that uses OAuth2.0 to write data about a given film to a users google spreadsheet.
A Blackjack game developed for iOS using swift and SpriteKit.
Defender was developed in C++ with OpenGL on PSP dev kits to function on linux and PSP and reads level data from .dat files at runtime.
Breakout was developed in C++ with OpenGL on PSP dev kits to function on linux and PSP.
'Transition' is a Pac-man style game made in Game Maker with the aesthetic of gender dysphoria.